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The GSHARK GPU IP accelerates graphics on embedded systems, delivering high performance with low power consumption while minimizing CPU load. Designed for embedded devices like digital cameras and automotive equipment, the GSHARK-IP leverages advanced proprietary architectures to achieve smooth graphics rendering akin to those seen on PCs and gaming consoles. Its proven track record with over a hundred million shipments highlights its reliability in commercial silicons.
The GV380 IP leverages OpenVG 1.1 standards to enhance vector graphic capabilities within embedded systems. This GPU IP focuses on reducing CPU load while boosting pixel performance, making it highly suited for environments requiring fast, efficient vector processing. Its architecture facilitates seamless graphics rendering that enriches user experiences across a variety of applications.
The GV580 IP integrates both 2D and 3D graphics capabilities, adhering to OpenVG 1.1 and OpenGLES 1.1 standards. It provides a robust solution for rendering complex graphic scenes with high efficiency, promoting low power consumption and minimal CPU involvement. This GPU IP is designed for embedded systems that demand dynamic graphic displays while ensuring optimal system performance.
The TW330 IP offers cutting-edge image warping capabilities through GPU technologies, designed to transform and correct image distortions in real-time. This technology is tailored for high-resolution outputs, supporting resolutions up to 16K x 16K. It is ideal for applications such as head-up displays in automotive systems, VR/AR devices, and projectors, providing accurate image processing for demanding visual environments.
The GH310 IP offers high-performance 2D sprite graphics processing, characterized by its exceptional pixel processing capacity and reduced gate count. It excels in environments where precise sprite management and rendering efficiency are paramount, catering to applications where standout 2D graphic performance is required.
The GSV3100 IP is a shader architecture-based 3D graphics solution supporting OpenGL ES 2.0/1.1 and OpenVG 1.1. It incorporates an advanced hardware processing pipeline, ideal for rendering sophisticated graphics applications that require complex shading and rendering strategies in real-time, suitable for high-performance embedded systems.
The TW220/240 IP enables efficient distortion correction, scaling, and rotation for image processing applications, geared for embedded systems needing robust transformation capabilities. It supports outputs up to 4K x 4K resolutions, optimizing image quality for video outputs across cameras and automotive systems. This solution is perfect for applications requiring real-time image adaptations.
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